VR project - BLOOP!

Eating/Happy Animation

Idle Animation

Walk Cycle

Blendshapes

Emissive parts

Emissive parts

Creature Wireframe

Creature Wireframe

Props Wireframe

Props Wireframe

Gradient Color Atlas

Gradient Color Atlas

Normal Details Atlas

Normal Details Atlas

Initial Design

Initial Design

High-poly Sculpt

High-poly Sculpt

Meet "Bloop"!! the adorable alien pet that you are assigned to take care of in a VR spaceship. You can pet it, feed it, play with it, and do many other things, but be sure never to upset it!!

This was a VR group project as part of an external brief during my Master's program, where I worked as the character and prop artist. Our project concept was to create a weirdly adorable alien pet in a spaceship environment. I designed several sketch ideas for the creature, aligning them with the art direction and style. After finalising one design, I worked on the entire pipeline for the character, from modelling to rigging. Although character animation is not my strong suit, I also took on the responsibility of animating the character. This project presented a new challenge for me, as I had to adapt my regular workflow to accommodate the constraints of VR requirements. I created the mesh and textures to ensure they were optimised for smooth performance on the VR device.

I also created some props and learned a few new techniques in the process. For toys, I created two UV maps. The first UV map is used for the base colour, utilising a colour gradient atlas, while the second UV set adds normal details through a normal atlas that I created using floaters. By combining these two methods, I was able to produce several variations of the toys with easily adjustable colours. Additionally, I used a random hue shift in the shader to provide colour variations for each toy.

This project was our submission for the Rookies 2025 - Immersive Media.
https://www.therookies.co/entries/40033

Throughout the project, I had a wonderful opportunity to collaborate with extremely talented individuals and learned a great deal from them!

Team:
Art Director/ Environment Artist: Ana Cristina Pacheco https://www.artstation.com/wardana_draw
Environment Artist: Gautham Venkatesh https://www.artstation.com/vgautham27
Technical Artist: Kevin Adanan https://www.artstation.com/kevinadanan
Character and Props Artist: Brid Jagtap https://www.artstation.com/bridjagtap7